Building an accessible-first assessment platform for visually impaired students
In today’s classrooms, digital quizzes are common.
Yet for visually impaired students, many of these tools remain inaccessible.
Not because they lack ability, but because the products were never designed with accessibility in mind.
Tara: Teman Netra was built to change that.
By combining accessibility-first design, text-to-speech support, and inclusive quiz flows, Tara enables visually impaired students to complete assessments independently while helping teachers evaluate learning outcomes efficiently.

TEAM
Dhea Zalfarani
Ryo Shandy
Dicky Surya Nanda
Tubagus Ghiffari Maulana
DURATION
2 weeks
MY ROLE
Product Management and UX Researcher
Challenge
Visually impaired students face major barriers when taking quizzes through conventional digital platforms.
Most systems rely heavily on visual cues such as small text, color states, and complex layouts, making them difficult or impossible to use independently.
As a result:
Students depend on assistance from others
Task completion takes longer
Confidence and performance decrease
Teachers struggle to provide timely evaluations
From a product perspective, the challenge was compounded by three constraints:
Key Constraints
Reaching the right users
Finding and engaging visually impaired participants for interviews and testingDesigning beyond visuals
Ensuring usability for color blindness, low vision, and total blindnessLimited timeline
Delivering a functional MVP within only one week
Results
Tara was delivered as an accessible-first assessment platform MVP, enabling students to independently complete quizzes and teachers to evaluate results instantly.
By prioritizing high-impact accessibility features first, we reduced learning barriers and improved task success during testing.
Key Product Outcomes
♿ Accessible by Default
Adjustable font size
High-contrast color system
Icons + labels (not color-only states)
Clear, simplified layouts
🔊 Assistive Support
Text-to-speech (screen reader friendly)
Speed adjustment options
Audio feedback for actions
📝 Independent Assessment Flow
Join class → Take quiz → Instant results
Minimal visual dependency
Step-by-step navigation
👩🏫 Teacher Efficiency
Create quizzes easily
Automatic grading
Faster feedback delivery
Impact Snapshot
10K+
Estimated Monthly Active Users
15+
Core Features Designed


My Role & Responsibilities
As the Product Manager, I:
Defined product vision and accessibility strategy
Led user discovery interviews with visually impaired students
Synthesized insights into problem statements and requirements
Structured MVP scope based on impact vs effort
Prioritized accessibility features under tight timeline
Coordinated team execution during sprint
Designed user flows and prototypes for validation
Conducted usability testing and analyzed outcomes
Iterated features based on real user feedback
Process
This project followed a Discovery → MVP → Validate approach to rapidly test whether an accessibility-first quiz platform could improve independence.
Research & Discovery
Interviewed visually impaired students (color blindness & low vision)
Observed how users interact with screen readers
Benchmarked existing quiz platforms
Reviewed accessibility best practices (contrast, text scaling, alt text)
Key Insights
Color alone is unreliable for conveying information
Users rely on audio feedback more than visuals
Small fonts significantly slow performance
Independence is more important than aesthetics

Define & Product Structuring
Created user personas (students & teachers)
Mapped user journeys and pain points
Defined core problem: “Students fail not because of knowledge, but because of inaccessible tools”
Structured product into two main systems:
Student assessment flow
Teacher evaluation system


Ideation & Prioritization
I facilitated feature prioritization using Impact vs Effort to determine the MVP.

Design & Prototyping
Designed end-to-end user flows for core product journeys. Created low-fidelity wireframes and collaborated with product designers on high-fidelity prototypes for validation

Usability Testing & Iteration
Conducted moderated usability testing directly with visually impaired students using task-based scenarios
Observed real user behavior and accessibility barriers through think-aloud sessions
Measured task completion and independence levels
Synthesized findings into actionable improvements
Iterated flows and features based on validation results

Project Timeline & Delivery Plan
To demonstrate how the product was planned and delivered, I reconstructed the project timeline using an Agile sprint-based workflow in Jira. While the original work followed a similar timeframe, this board serves as a structured representation of how I organize execution as a Product Manager, breaking down the work into epics, stories, and tasks with clear milestones and priorities.
Epic 1: Discovery & PRD Definition
Focus: Validating user pain points and defining MVP scope.
Key Tasks: Research Planning, User Interviews, and PRD v1 (TSC-2 to TSC-18).
Priority: High — Ensuring the foundation is data-driven.
Epic 2: Design, Prototyping & Validation
Focus: Translating requirements into accessible visual solutions.
Key Tasks: User Flows, Hi-Fi Prototyping, and Moderated Usability Testing (TSC-27 to TSC-55).
Priority: High — Critical for identifying and fixing accessibility barriers.
Epic 3: Iteration, Finalization & PRD Final
Focus: Refining the product based on feedback and preparing for handoff.
Key Tasks: Insight Analysis, Prototype Iteration, and Final PRD (TSC-64 to TSC-72).
Priority: Medium — Closing the feedback loop for final delivery.





Conclusion
Reflection
This project strengthened my product thinking beyond design execution.
I learned that accessibility is not just a UI enhancement — it is a core product strategy that directly impacts user independence and success.
As a Product Manager, my focus shifted from:
“what looks good” → “what removes barriers”
Next Improvements
If continued, I would prioritize:
Full screen reader integration
Voice-based navigation
Accessibility personalization profiles
Teacher analytics dashboard
LMS integration
Building an accessible-first assessment platform for visually impaired students
In today’s classrooms, digital quizzes are common.
Yet for visually impaired students, many of these tools remain inaccessible.
Not because they lack ability, but because the products were never designed with accessibility in mind.
Tara: Teman Netra was built to change that.
By combining accessibility-first design, text-to-speech support, and inclusive quiz flows, Tara enables visually impaired students to complete assessments independently while helping teachers evaluate learning outcomes efficiently.

TEAM
Dhea Zalfarani
Ryo Shandy
Dicky Surya Nanda
Tubagus Ghiffari Maulana
DURATION
2 weeks
MY ROLE
Product Management and UX Researcher
Challenge
Visually impaired students face major barriers when taking quizzes through conventional digital platforms.
Most systems rely heavily on visual cues such as small text, color states, and complex layouts, making them difficult or impossible to use independently.
As a result:
Students depend on assistance from others
Task completion takes longer
Confidence and performance decrease
Teachers struggle to provide timely evaluations
From a product perspective, the challenge was compounded by three constraints:
Key Constraints
Reaching the right users
Finding and engaging visually impaired participants for interviews and testingDesigning beyond visuals
Ensuring usability for color blindness, low vision, and total blindnessLimited timeline
Delivering a functional MVP within only one week
Results
Tara was delivered as an accessible-first assessment platform MVP, enabling students to independently complete quizzes and teachers to evaluate results instantly.
By prioritizing high-impact accessibility features first, we reduced learning barriers and improved task success during testing.
Key Product Outcomes
♿ Accessible by Default
Adjustable font size
High-contrast color system
Icons + labels (not color-only states)
Clear, simplified layouts
🔊 Assistive Support
Text-to-speech (screen reader friendly)
Speed adjustment options
Audio feedback for actions
📝 Independent Assessment Flow
Join class → Take quiz → Instant results
Minimal visual dependency
Step-by-step navigation
👩🏫 Teacher Efficiency
Create quizzes easily
Automatic grading
Faster feedback delivery
Impact Snapshot
10K+
Estimated Monthly Active Users
15+
Core Features Designed




My Role & Responsibilities
As the Product Manager, I:
Defined product vision and accessibility strategy
Led user discovery interviews with visually impaired students
Synthesized insights into problem statements and requirements
Structured MVP scope based on impact vs effort
Prioritized accessibility features under tight timeline
Coordinated team execution during sprint
Designed user flows and prototypes for validation
Conducted usability testing and analyzed outcomes
Iterated features based on real user feedback
Process
This project followed a Discovery → MVP → Validate approach to rapidly test whether an accessibility-first quiz platform could improve independence.
Research & Discovery
Interviewed visually impaired students (color blindness & low vision)
Observed how users interact with screen readers
Benchmarked existing quiz platforms
Reviewed accessibility best practices (contrast, text scaling, alt text)
Key Insights
Color alone is unreliable for conveying information
Users rely on audio feedback more than visuals
Small fonts significantly slow performance
Independence is more important than aesthetics

Define & Product Structuring
Created user personas (students & teachers)
Mapped user journeys and pain points
Defined core problem: “Students fail not because of knowledge, but because of inaccessible tools”
Structured product into two main systems:
Student assessment flow
Teacher evaluation system

Ideation & Prioritization
I facilitated feature prioritization using Impact vs Effort to determine the MVP.

Design & Prototyping
Created end-to-end user flows
Built low → high fidelity prototypes
Focused on clarity over visual complexity
Collaborated with team to align design with accessibility standards


Usability Testing & Iteration
Conducted moderated usability testing directly with visually impaired students using task-based scenarios
Observed real user behavior and accessibility barriers through think-aloud sessions
Measured task completion and independence levels
Synthesized findings into actionable improvements
Iterated flows and features based on validation results

Project Timeline & Delivery Plan
To demonstrate how the product was planned and delivered, I reconstructed the project timeline using an Agile sprint-based workflow in Jira. While the original work followed a similar timeframe, this board serves as a structured representation of how I organize execution as a Product Manager, breaking down the work into epics, stories, and tasks with clear milestones and priorities.
Epic 1: Discovery & PRD Definition
Focus: Validating user pain points and defining MVP scope.
Key Tasks: Research Planning, User Interviews, and PRD v1 (TSC-2 to TSC-18).
Priority: High — Ensuring the foundation is data-driven.
Epic 2: Design, Prototyping & Validation
Focus: Translating requirements into accessible visual solutions.
Key Tasks: User Flows, Hi-Fi Prototyping, and Moderated Usability Testing (TSC-27 to TSC-55).
Priority: High — Critical for identifying and fixing accessibility barriers.
Epic 3: Iteration, Finalization & PRD Final
Focus: Refining the product based on feedback and preparing for handoff.
Key Tasks: Insight Analysis, Prototype Iteration, and Final PRD (TSC-64 to TSC-72).
Priority: Medium — Closing the feedback loop for final delivery.







Conclusion
Reflection
This project strengthened my product thinking beyond design execution.
I learned that accessibility is not just a UI enhancement — it is a core product strategy that directly impacts user independence and success.
As a Product Manager, my focus shifted from:
“what looks good” → “what removes barriers”
Next Improvements
If continued, I would prioritize:
Full screen reader integration
Voice-based navigation
Accessibility personalization profiles
Teacher analytics dashboard
LMS integration
Empowering Student
Building an accessible-first assessment platform for visually impaired students
In today’s classrooms, digital quizzes are common.
Yet for visually impaired students, many of these tools remain inaccessible.
Not because they lack ability, but because the products were never designed with accessibility in mind.
Tara: Teman Netra was built to change that.
By combining accessibility-first design, text-to-speech support, and inclusive quiz flows, Tara enables visually impaired students to complete assessments independently while helping teachers evaluate learning outcomes efficiently.

TEAM
Dhea Zalfarani
Ryo Shandy
Dicky Surya Nanda
Tubagus Ghiffari Maulana
DURATION
2 weeks
MY ROLE
Product Management and UX Researcher
Challenge
Visually impaired students face major barriers when taking quizzes through conventional digital platforms.
Most systems rely heavily on visual cues such as small text, color states, and complex layouts, making them difficult or impossible to use independently.
As a result:
Students depend on assistance from others
Task completion takes longer
Confidence and performance decrease
Teachers struggle to provide timely evaluations
From a product perspective, the challenge was compounded by three constraints:
Key Constraints
Reaching the right users
Finding and engaging visually impaired participants for interviews and testingDesigning beyond visuals
Ensuring usability for color blindness, low vision, and total blindnessLimited timeline
Delivering a functional MVP within only one week
Results
Tara was delivered as an accessible-first assessment platform MVP, enabling students to independently complete quizzes and teachers to evaluate results instantly.
By prioritizing high-impact accessibility features first, we reduced learning barriers and improved task success during testing.
Key Product Outcomes
♿ Accessible by Default
Adjustable font size
High-contrast color system
Icons + labels (not color-only states)
Clear, simplified layouts
🔊 Assistive Support
Text-to-speech (screen reader friendly)
Speed adjustment options
Audio feedback for actions
📝 Independent Assessment Flow
Join class → Take quiz → Instant results
Minimal visual dependency
Step-by-step navigation
👩🏫 Teacher Efficiency
Create quizzes easily
Automatic grading
Faster feedback delivery
Impact Snapshot
10K+
Estimated Monthly Active Users
15+
Core Features Designed




My Role & Responsibilities
As the Product Manager, I:
Defined product vision and accessibility strategy
Led user discovery interviews with visually impaired students
Synthesized insights into problem statements and requirements
Structured MVP scope based on impact vs effort
Prioritized accessibility features under tight timeline
Coordinated team execution during sprint
Designed user flows and prototypes for validation
Conducted usability testing and analyzed outcomes
Iterated features based on real user feedback
Process
This project followed a Discovery → MVP → Validate approach to rapidly test whether an accessibility-first quiz platform could improve independence.
Research & Discovery
Interviewed visually impaired students (color blindness & low vision)
Observed how users interact with screen readers
Benchmarked existing quiz platforms
Reviewed accessibility best practices (contrast, text scaling, alt text)
Key Insights
Color alone is unreliable for conveying information
Users rely on audio feedback more than visuals
Small fonts significantly slow performance
Independence is more important than aesthetics

Define & Product Structuring
Created user personas (students & teachers)
Mapped user journeys and pain points
Defined core problem: “Students fail not because of knowledge, but because of inaccessible tools”
Structured product into two main systems:
Student assessment flow
Teacher evaluation system


Ideation & Prioritization
I facilitated feature prioritization using Impact vs Effort to determine the MVP.

Design & Prototyping
Created end-to-end user flows
Built low → high fidelity prototypes
Focused on clarity over visual complexity
Collaborated with team to align design with accessibility standards

Usability Testing & Iteration
Conducted moderated usability testing directly with visually impaired students using task-based scenarios
Observed real user behavior and accessibility barriers through think-aloud sessions
Measured task completion and independence levels
Synthesized findings into actionable improvements
Iterated flows and features based on validation results

Project Timeline & Delivery Plan
To demonstrate how the product was planned and delivered, I reconstructed the project timeline using an Agile sprint-based workflow in Jira. While the original work followed a similar timeframe, this board serves as a structured representation of how I organize execution as a Product Manager, breaking down the work into epics, stories, and tasks with clear milestones and priorities.
Epic 1: Discovery & PRD Definition
Focus: Validating user pain points and defining MVP scope.
Key Tasks: Research Planning, User Interviews, and PRD v1 (TSC-2 to TSC-18).
Priority: High — Ensuring the foundation is data-driven.
Epic 2: Design, Prototyping & Validation
Focus: Translating requirements into accessible visual solutions.
Key Tasks: User Flows, Hi-Fi Prototyping, and Moderated Usability Testing (TSC-27 to TSC-55).
Priority: High — Critical for identifying and fixing accessibility barriers.
Epic 3: Iteration, Finalization & PRD Final
Focus: Refining the product based on feedback and preparing for handoff.
Key Tasks: Insight Analysis, Prototype Iteration, and Final PRD (TSC-64 to TSC-72).
Priority: Medium — Closing the feedback loop for final delivery.







Conclusion
Reflection
This project strengthened my product thinking beyond design execution.
I learned that accessibility is not just a UI enhancement — it is a core product strategy that directly impacts user independence and success.
As a Product Manager, my focus shifted from:
“what looks good” → “what removes barriers”
Next Improvements
If continued, I would prioritize:
Full screen reader integration
Voice-based navigation
Accessibility personalization profiles
Teacher analytics dashboard
LMS integration







